Digital Games & Nature

General information expand_more
This exercise has been developed for the THINKIDS project, by Elvira Sánchez-Igual* from AMEI-WAECE.
*Cohort 6 #TeachSDGs Ambassador!

Age group:  3 - 6 year olds
Recommended group size +20 children
Whole class or Small groups - both are possible.
Recommended time 30 - 60 minutes
Place Mainly in the classroom - indoor, but outdoor implementation is also possible.
Learning outcomes To develop digital competencies.
Needed material Tablet, mobile phone, pc (digital devices)
Methods Socratic Dialog
Experimentation
Developing skills in childrenexpand_more
After completing this exercise children will have developed the following skills:
- perspective taking
- self-reflection
- critical thinking
Step by step implementationexpand_more
In general ICT, and mobile devices such as tablets, enable young people to engage in a vast range of activities that develop new practices and their digital literacy through games, reading, listening and managing content, etc. Through tablets, students experience activities in a more fun and attractive way and stimulate competence development in a healthy technological environment.

Gamification has become increasingly valuable as a methodological resource education, mainly associated with digital technology. Educational strategies can use game design elements in non-game contexts supported in digital resources that involve the student in the learning process.

Here you find our suggested APPS, let's use it one per day or create small groups in case you have the possibility to use more than one device. 
 
APPS:
Greta - The Game: It is based on the figure of the young climate activist Greta Thunberg and includes a game for students to learn the importance of caring for nature and the planet. In it, the player must sow seeds and, as they grow, the score will increase in the form of 'hope of the world'. To do this, it is only necessary to press and slide on the screen to move around the map.
https://play.google.com/store/apps/details?id=com.campfire.gretathegame 

Earth Hero: Climate Change: It is a game that provides information on issues related to the environment and then invites you to answer different tests designed to acquire knowledge and advice to take care of the planet and earn points. Its main function is to attract students to carry out good deeds so that they can share them in this space and thus compete with each other to see who has the most initiatives on this topic. It also provides ideas so that they can take them as references.
https://play.google.com/store/apps/details?id=com.earthheroorg.earthhero  

Environmental Challenge: It proposes challenges and challenges to reduce the ecological footprint through small actions: spend less water, consume organic food... In addition, it allows to know the air quality of the city, integrates news related to the environment and detects noise pollution by measuring the decibels in real time.
https://www.educaciontrespuntocero.com/recursos/apps-para-promover-la-educacion-ambiental/  

Defender of nature: This game is aimed at the little ones in the house, who will have to clean the virtual 
world in which this adventure is set from waste and pollution. To raise awareness about the importance of caring for nature, it has mini-games on recycling, tree planting, waste separation...
https://play.google.com/store/apps/details?id=com.YovoGames.Defender  

Nature Warrior:  Defending the Earth from climate change is the main objective of this game, which is about raising awareness about pollution levels and other environmental dangers. In this way, it invites you to prevent the spread of diseases, the extinction of animal species and to protect the ozone layer by overcoming educational mini-games on recycling and sustainability.
https://play.google.com/store/apps/details?id=com.AJSkland.Naturewarrior  


Save the Earth is the first educational game on ecological topic. Get a close look at actual ecologic problems, their causes and initiative people from all over the world who are saving our planet from an ecological disaster. You will try on a role of a saving planet fund. Get engaged with the activities which will affect the Earth’s future. Research, think, make your choice and see your results. Save our home and its inhabitants.
https://play.google.com/store/apps/details?id=com.gamefirst.free.strategy.save.the.earth  

Nature Guard Save Environment: Environmental protection is the practice of protecting the natural environment by individuals, organizations and governments. Its goals are to conserve natural resources and the existing natural environment and, where possible, to repair damage and reverse trends. You are a guardian of nature and you have to save the environment! Let's help protect our environment by learning how to clean dirty water from the factory at the water treatment plant, cleaning the garden…
https://play.google.com/store/apps/details?id=com.gamesquad.natureguardsaveenvironment  

 
Finally, explain that tablets, computers and other media devices are not toys, and should be handled with care. Discuss with kids the many benefits of technology as well as the risks. Don’t frighten them, but discuss the importance of respecting privacy and protecting personal information in age-appropriate ways. These conversations should be ongoing, and should become more detailed as your children get older.
Tipsexpand_more
Digital media and devices have become ubiquitous in the lives of children and families around the world. They can provide exciting opportunities for playing, learning, creating, and communicating, but the increase in their use has been accompanied by concern about the impact of digital technologies and media on children’s development.

The American Academy of Pediatrics has established recommendations for children’s media use. The current recommendations advise:
  • For children under 18 months, avoid screen-based media except video chatting.
  • For children 18 months to 24 months, parents should choose high-quality programming and watch with their children.
  • For children, 2 to 5, limit screen time to one hour per day of high-quality programming.
  • For children 6 and up, establish consistent limits on the time spent using media and the types of media.
How to do it online?expand_more
All these games are digital (on-line).
Downloadable pdfexpand_more
To download the exercise in pdf format, click the icon below.

Which SDG is mentioned?

1. No Poverty

2. Zero Hunger

3. Good Health and Well-being

4. Quality Education

5. Gender Equality

6. Clean Water and Sanitation

7. Affordable and Clean Energy

8. Decent Work and Economic Growth

9. Industry, Innovation and Infrastructure

10. Reduced Inequality

11. Sustainable Cities and Communities

12. Responsible Consumption and Production

13. Climate Action

14. Life Below Water

15. Life on Land

16. Peace, Justice and Strong Institutions

17. Partnerships to achieve the Goal

Digital Games & Nature

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